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youliftyoulose
Jan 02: 06:47
Happy New Year!


Mazdarati
Jan 01: 15:43
Happy New Year everyone!


youliftyoulose
Dec 27: 00:55
Merry Christmas!


M@CI3K
Dec 24: 21:32
Merry Christmas guys!


Mazdarati
Nov 27: 12:30
I think you can join every race apart from the events which take place at the Rockingham track.

To join you just have to join the server on time. You can find the password for the server below this chatbox.

Good luck!


LordPack48
Nov 23: 14:03
Hi, I am new here, and I have some questions.
Which near races are for S2 licence and how to join them?


Mazdarati
Nov 20: 18:45
The password is below this chatbox. It is 'practice'.


Immate_
Nov 20: 18:33
when is it gonna be posted?


Immate_
Nov 20: 18:25
thanks


Typowy_Hondziarz
Nov 20: 18:13
yeah under chatbox


Absolute-Beginners Discord server
LFS Patch Z on the horizon!!!
Starbert, Saturday, June 28 2008 - 12:56:15 // comment: 1

Next week Scawen (the head developer of LFS) will mostlikely release the new patch Z of LFS. If all is well, it will automatically install when you enter the multiplayer menu of LFS.
Absolute-beginners always follows the new developments of LFS, so if the new version is out, please don't forget to use the new patch Z. Also everyone has to UNLOCK this new version to get the S2 content. Demo-players now must have an official GAMEPASSWORD to go online. So go to www.lfs.net to make an account. From patch Z on, demoplayers will also have there PB'S online at www.lfsworld.net and at demohosts your best times and lapcount etc. will now be logged at www.lfsworld.net

Here is a part quoted from lfsforum.net:

----------------------------------------------------

Hello LFS Racers.

I'd just like to make a small announcement about some updates in a test patch that is planned for release today, and also a few words about progress and future updates.

Today's test patch will include updated interiors for the XF and XR (GTR and road) cars.

These caused some hotlaps to go out of sync due to things like the driver being in a slightly different position, so we took the opportunity to move (and lower) the centre of gravity of all the GTR cars and the XRT and RB4 to improve handling and hopefully improve class balancing. The XRT and RB4 have also had some small improvements to the rear suspension that make them nicer to drive. When Patch Z is released, the existing hotlaps for eight of the cars (XFG / UFR / XFR / XRT / RB4 / XRR / FXR / FZR) will need to be deleted.

While most people will be happy to see these improvements, we predict that some will be disappointed that the other GTR cars are not yet done. But don't worry, the FZ updates are near complete and we are keen to get that released along with the FXO updates as soon as possible - but not in time for Patch Z which will look very much like today's test patch and should be released next week.

The remaining GTR updates are part of the needed updates for LFS S2 to lose the ALPHA tag. Some other updates that should mostly be done to get out of ALPHA are :

- Improve collision physics
- Break off wings instead of bending
- Finish and release Westhill updates
- Improve track shadow rendering
- RB4 / UF1 / UFR interiors

I've noticed some discontent about the rate of progress and all I can do is assure you that no-one wants LFS out of ALPHA more than we do! Of course, by updating and releasing the clearly unfinished things mentioned here.

EDIT : For HOSTS only - the dedicated host is now ready for you to start your Y30 hosts.
http://www.lfsforum.net/showthread.php?t=44910

Well that's it, I hope you enjoy today's test patch. There are plenty more improvements to come!

- Scawen


----------------------------------------------------

If you want to know more about this, go to the official LFS-forum.






Comments
LFS Patch <b>Z</b> on the horizon!!!marzman |Jun 29: 09:30
Comments: 110

Registered: Feb 25: 12:34

Reply to this
The remaining GTR updates are part of the needed updates for LFS S2 to lose the ALPHA tag. Some other updates that should mostly be done to get out of ALPHA are :

- Improve collision physics
- Break off wings instead of bending
- Finish and release Westhill updates
- Improve track shadow rendering
- RB4 / UF1 / UFR interiors

Nice, now we know what to expect from S2. When S2 is out of alpha stadium there won't come any extra functionality or big changes anymore.

I like the break of wings


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